I am reading Jac Weller's book, "Wellington in the Peninsula 1808-1814" at the present and came across an interesting statement regarding Marshal Massena's military acumen with regard to knowing when "enough is enough".
"Messena and his professional army now had almost a year's experience fighting Wellington, but had accomplished nothing. He had the good sense at both Bussaco and Fuentes de Onoro not to continue unsuccessful attacks indefinitely and expose his army to total defeat. both Marmont at Salamanca and Napoleon at Waterloo were to make this error." (Page 168).
Think about that for a minute and recall how many wargames you have been involved in when one or more players make some senseless, crazed attack because they either have nothing left to do, having destroyed their own command in attacks, or because of some artificial game deadline that looms, i.e. the "it's 4:30 and we've got one more turn syndrome".
A couple of weeks ago, when we opened up our Peninsula Campaign, we were nearing the end of the game when suddenly the French commander on their right wing called off his attack and pulled his troops back to the ridge. He later told me that he did not want to destroy his brigade and it was apparent to him that the battle would not be won or lost in his sector of the table. He was right, of course, and I tip my hat to him for playing the game straight rather than immolating his brigade for mom good purpose.
It is an interesting concept, don't you think? Feel free to leave your thoughts and comments in the comments section of today's blog posting.