I hosted my Richard Sharpe Peninsula War (circa 1809 - 1812 for my game purposes) skirmish game at Little Wars thursday evening. The event was listed for 8 players, but I had some extra commands to use in the game so I ended up with ten players.
This game may well be one of the very best scenarios and players of all of the convention games that I have run going back to 1990. The players really took to the idea of role playing and they gave it their best effort. The result was a funny, Hollywood style of game that generated a number of surprises during the game. I want to thank all of the players in my game for such a fun time.
This is what I live for when I run a game at a convention.
| "Sharpe! You are no gentleman. Humpf!" -Colonel Henry Simmerson of the South Essex Regiment |
The game was titled "Sharpe's Rescue" and it was loosely based on Bernard Cornwell's book, "Sharpe's Enemy". A band of renegade deserters from all armies has captured Sir Hamilton Fish and his wife Lady Jane Fish and they are being held for ransom. Lord Wellington has sent Richard Sharpe and his 95th Rifles Chosen Men on the mission to deliver the ransom and secure the safety of the hostages. The leader of the deserter band is none other than Obadiah Hakeswell, Sharpe's nemesis and mortal enemy.
| "Sharpie, old boy. You are not a real officer. You were raised from the ranks." Obadiah Hakeswell |
Hakeswell was the leader of the renegade army of deserters, some of which were French and others were British. He wanted the ransom that the British were going to pay, but what he really wanted was Lady Jane Fish. He would double-cross anyone, including his own men, to save his skin and to get what he wanted.
Both the British and the French were on a mission to rescue the hostages and their combined numbers would overwhelm the Deserters. Hakeswell took the first opportunity to steal away from the convent where all of the fighting was taking place for he could see that his men were going to lose. So Hakeswell dashed out of the backdoor of the convent with the two hostages at gunpoint, but he ran into a battalion of French regulars who were attacking the convent. He bargained with the French to take Lord Fish as a prisoner while he and Lady Fish took off cross-country to escape.
Everything looked all tickety-boo for Hakeswell who was on the verge of escaping with his life and the forthcoming pleasures of Lady Fish. However, Sharpe had one last bullet in his rifle, he took careful aim, and gunned down Obadiah Hakeswell at 300 yards for the finale.
| "Revenge is a dish best served cold." Colonel Pierre Ducos Napoleon's master spy and nemesis of Sharpe |
Pierre Ducos was Napoleon's master spy and in charge of intelligence operations in Spain. His mission was to find and capture Major Hogan, one of Wellington's Exploring Officers. His colleague, Colonel d'Eclin of the French Guard Chasseurs a Cheval managed to capture Sharpe in a melee. Concurrently, Ducos was captured by Major Hogan. Ducos surrendered to Hogan on the condition that he be given his parole and sent on his way home. Ducos proposed the he and Sharpe be swapped as prisoners.
As you can see there was a lot of action and first class role playing going on during the game. The rules were simple and easy to learn, fitting on two sides of a letter sized piece of paper. I thought that the rules really helped propel the flow of the game.
My next game is the same scenario, Sharpe's Rescue, at 1PM Friday. I am also running a game on Saturday afternoon at 1PM, titled Sharpe's Bridge. Sharpe and his men will be sprinting towards the Coa River Bridge to escape the on-coming French, whose attack has taken the British by surprise. Will Sharpe and his Chosen Men escape across the bridge in time, or will that idiot Colonel Henry Simmerson of the South Essex Regiment panic and blow up the bridge and cutting off Sharpe from his bridge.
ccc