|Prussian general staff congratulation King Frederick on his victory
We left off the other day with two game turns under our belt: the Austrian and Prussian cavalry were whaling away on one another while the infantry were still marching into musket range. The Battle of Mollwitz continued today and reached a conclusion within six game turns.
The rules used were Der Alte Fritz Rules for SYW Games, which are my own rules that I have been using at conventions for nearly fifteen years. You can download a free copy at the Fife & Drum Miniatures website
I played the game solo and before anyone wonders if Der Alte Fritz Himself can play it straight with the Austrians in a solo game, let me review my solo gaming methodology.
Simply put, I place myself in the shoes of either side and ask myself, "what would the Austrians want to do and what moves would be to their best advantage?" I do the same for the Prussians. I figure that if I temporarily do what benefits the side that I'm moving figures and firing weapons for, then an impartial result can be achieved. Finally, I do not care which side wins when I play a solo game. While I prefer the Prussians, I find it interesting when the Austrians can give Frederick a surprise pounding once in awhile.
Let us go with the game report, told mostly through the picture captions. At the start of Turn 3, with my Austrian hat on, I decided that sitting back with my infantry and waiting to get gunned down by the Prussian infantry was not profitable. With that in mind, my plan for the Austrians (who were outnumbered in infantry 9 battalions to 6 battalion) was to extend the front battle line of battalions and seek a place where I could place more muskets to bear on the Prussians than they could train on me. So on Turn 3, the grenadier battalion on the Austrian right flank moved out of the second row and extended the first battle line. The 1st battalion of the Josef Esterhazy (Hungarians) likewise did the same on the Austrian left flank.
|The Esterhazy regiment forms column and marches off to the right end of the Austrian battle line.
|After deploying into line on Turn 4, you can see how the Esterhazy regiment could potentially flank the Prussian far left flank of their front battle line.
|Another cavalry scrum in the same vicinity was more evenly fought: Prussian CR8 von Seydlitz cuirassiers on the left and the Alt Modena Austrian cuirassiers (in blue facings and shabraques) on the right.
By Turn 4, both sides' infantry were finally in musket range (foot move 8-inches in line formation) and from this point on, winning the initiative each turn (via a dice off of both sides, high die wins) was important. We use an IGO/UGO systems: if you choose to move first, then you can only fire second, after your opponent fires at you. So if you really need to move first, you surrender the firing initiative. Most of the time, you want to move second and fire first.
|The Prussian lefthand brigade continues to veer to the left, but this time it is done with purpose so that the IR5 Alt Braunschweig battalion can move from the second line forward into the gap.
|The 1st btn of the Esterhazy continued to siddle to its left to outflank the IR1 von Winterfeldt regiment's second battalion. IR1 swung back in response, creating a kink in the battle line.
|A view of the field at the start of Turn 6. You can see the gap in the center of the Austrian battle line. Off in the upper right corner, the Austrian cavalry threatens the Prussian right flank regiments.
|Austrian heavy cavalry
|On the Prussian left, things are at a stand-off, although a fresh battalion (2/IR5) provides back up in the second line, whereas the Austrians no longer have a reserve second line.
|King Frederick is congratulated by Marshal Schwerin (right) for his victory.
|A nice ground level photograph of the Prussian king and his staff.