|Continentals observe the approach of the British Light Battalion. Will the Americans stay or will they go? I really want to know. (Fife & Drum Miniatures - click to enlarge the view).|
There was a nice wargame report posted on The Miniatures Page today, featuring my Fife & Drum rules for the American Revolution (or AWI, if you are so inclined to call it). A number of people were asking how they could obtain a copy of the rules.
TMP AWI AAR
Here is the link to the original blog posting on the Land of the Lead blog in Australia:
Land of the Lead Blog
I wanted to remind everyone that the Fife & Drum rules are free for the asking. They are printed on one side of a single sheet of 8-1/2 by 11 inch paper in PDF format. Just send me an e-mail with your request and I will zap you a copy via e-mail at no charge.
I have been reading several books about the 1776 campaign in New York and one of the constant themes is that many, but not all, ran away or skedadled when the British infantry approached there position. I wanted to recreate this aspect with a "test of nerve" for all American troops to see if they would stick around whilst "seeing the elephant".
So what I plan to do is use a D6 and each time the British approach within say 12 inches of any American regiment, then said regiment will roll one D6 to see what they do:
A roll of 1-2 = Rout (immediately)
3-4 = fall back 6" facing the enemy, in good morale order
5-6 = stand your ground (no effect)
Once an American regiment has performed this roll of dice, it will not have to take the test of nerves for the remainder of the game. It will still take morale checks, when needed, but the D6 die roll will determine how they react to the British today.