Wednesday, January 2, 2013

Prussian Cuirassier Regiment No. 2 "Prinz von Preussen" uniform from the book"Uniformen der Preussischen Armee 1758"

I was surfing the net today looking for an on-line version of the Bautzen Manuscript of the Austrian SYW army. I did not find a copy, but I did find this very interesting manuscript  depicting all of the Prussian infantry and cavalry regiment uniforms circa 1758.

Uniformen-der-Preussischen-Armee-1758

The book is from the collection of the Sachsische Landesbibliothek-Staats-und Universitatsbibliothek Dresden. It indicates that the author was Cerino Badone, but I can not verify the author. Does anyone know any more information about this uniform manuscript?

Tuesday, January 1, 2013

Austrian Pontooniers Corps in the SYW

Austrian Driver of the Pontoonier Corps in the SYW
Another view of the driver (part of the first picture above) plus two of the Pontooniers wearing a different uniform than the train driver.
Let us start of the new year, 2013, with something from the Seven Years War. I was talking with Stokes Schwartz during my recent visit to the Grand Duchy of Stollen, and he expressed an interest in adding a pontoon corps to the Grand Duchy's military establishment. Naturally, he wanted to know what the uniforms looked like.  So with that in mind, I present some pictures that I scanned from the book "Die Osterreichische Armee Im Siebenjahrigen Krieg" by Lars-Holger Thummler.

The pictures are all from the Bautzen Manuscript, which depicts every regiment of infantry, cavalry, artillery and support establishments that were in the Austrian army during the Seven Years War. It is interesting to note that the drivers for the artillery train, the commissary train and the pontoon train have similar, but different uniforms.


Pontooniers (top) and Sapper Corps (bottom) uniforms.



Driver of the Austrian Provision Corps.

Inspired by the Grand Duke of Stollen, Irwin Amadeaus, I think that I shall create my own pontoon wagon train for either the Austrian or Prussian armies of the SYW. One can purchase the pontoon train from Berliner Zinnfiguren at a very dear price. I think that Hinchcliffe might also have pontoon trains and pontoons in their fine range of figures.

Or, if you can wait for a bit, I intend to add pontoons and pontoon wagons to the Fife & Drum artillery equipment range in 2013.







Saturday, December 29, 2012

I Need Your Votes

Fife & Drum Miniatures: American Militia. (click pix to enlarge)


There is currently a poll being conducted on TMP this week to choose the Best Historical Miniatures Range for the year 2011. One of the ranges under consideration is my own Fife & Drum Miniatures range of AWI figures.

TMP Poll Link

Fife & Drum British Light Infantry
There is also a similar poll to select the Best Historical Figure and apparently the Fife & Drum militia officer (A1) has made the final round of voting:

Best Figure Poll on TMP

I haven't been able to publicize the Fife & Drum range in the wargame magazine press because advertising is very expensive and I would rather invest the money in new figures. So Fife & Drum Miniatures have depended on word of mouth advertising and the promotions that I have been able to do on my own blog, my Fife & Drum blog and on TMP. As a result, my range may not be as well known as many of the long standing ranges that are on the same list.

I need to conduct a quick "get out the vote campaign" in order to get enough votes to survive the preliminary round and move into the voting in the final round. So I am asking for your help and for your votes for the Fife & Drum Miniatures range. 

If you have purchased Fife & Drum Miniatures, or if you simply have admired the look and style of the figures, then please click on the link provided above, and when you get to the poll, then scroll down the list until you see the name Fife & Drum Miniatures and click on the box next to its name. Now you can vote for up to five different figure ranges, but I would recommend voting for just one name so as not to dilute your vote.

I would be very honored to receive your vote and hope that you can help me out.

Thank you in advance,

Der Alte Fritz

Thursday, December 27, 2012

Battle of Lobositz: Dec. 27, 2012

Cavalry clash at Lobositz. Prussian blue dragons (Suren) and blue hussars (Stadden) in melee with the Saxon Rutowski regiment (Elite Miniatures). Click pix twice to enlarge the view.


This afternoon we refought the battle of Lobositz (October 1, 1756) using the Charles S. Grant scenario that is found in his book titled, "The Wargame Companion". The game was played with three Prussian players (Der Alte Fritz himself, Keith L., and Chuck the Lucky) and two Austrian players (Bill Protz and John M.) and it was staged in the basement man cave of DAF. Mrs. Fritz kindly prepared a lunch of chili and pumpkin bread, which was served around 1 PM. Keith L. kept our tummies full with some wonderful chocolate chip oatmeal cookies that were baked by his wife, Donna (AKA, "the World's Best Baker").

Both sides had 8 battalions of regular infantry and the Austrians were allowed to augment their forces with two units of light infantry (72 Croats on the Lobosch Hill and 24 Arqubusiers de Grassin in the wolf pits in the center of the field). The Grant scenario provides for about 10 battalions per side, but I thought it best to trim the rosters down a little bit as I did not want to overwhelm the players with the masses of figures that required movement. Both sides had 20 squadrons of cavalry, but the Prussians had more armoured cuirassiers. Artillery pieces were 5 for the Prussians  and 4 for the Austrians.

The following game map, copied from "The Wargame Companion" by Charles S. Grant, illustrates the table layout for the Grant family version of Lobositz. The Prussians were advancing onto the table from the top of the map, between points "C" (Homolka-berg) and "A" (Lobosch Hill). Point "B" is the town of Lobositz, adjacent to the Elbe River, which cuts across the lower right hand corner of the map. Point "D" is the only passable ford across the Morellanbach Stream, which runs diagonally across the lower left corner. The Austrians were located behind the Morellanbach, around Lobositz village, and on the Lobosch Hill.

Lobositz game map created by Charles Grant (senior) for his original Lobositz scenario wargame, (map is from "The Wargame Companion" by Charles S. Grant.

In our wargame, we used the same basic table set up, although our table was 15 feet long by 6 feet wide with two back tables (2ft by 15ft) that provided extra depth to the battlefield.

Pre-battle situation. Prussian artillery is located on the Homolka-berg (middle left). Part of the Morrellanbach Stream and the village of Sullowitz can be seen in the right corner. The Lobosch Hill is at the far end of the table.

Prussian Vanguard approaches the field - initial starting position. They are deployed on one of the "back tables". The aisle space does not exist in terms of the battlefield area. Troops move from one table to the next without penalty.

Village of Lobositz on the back table. The blue terrain is the Elbe River. Austrian cuirassiers  deploy in the center of the Austrian battle line.

Austrian right wing showing regular infantry deployed near the hamlet of Welhotta. Croats defend the Lobosch Hill.

Some of the special ground rules for the game:

1) it takes two game turns to cross the Morellanbach. Any unit doing so emerges on the other side in a "disordered" condition. It may not fire muskets whilst in the Morellanbach. 

2) the Elbe River is not fordable; it may only be crossed at the bridge.

3) on the Lobosch Hill, light infantry may move about without any penalty to movement. Regular line infantry will be "disordered" during any turn in which it moves on the hill. If it doesn't move that turn, it is not "disordered".

4) the Homolka-berg may not be scaled from its front due to the height and steepness of the hill. It can be assailed from the west side though.

5) the Austrians have a pair of "wolf pits" that they can deploy in the center of the field; however, these are not placed on the table until spotted by the Prussians.

6) any Austrians deployed behind the Morrellanbach will not be visible until Turn 4 or if any Prussian unit is within line of sight under the current weather conditions.

7) weather conditions: the field is covered in an early morning fog. On game Turn 1, visibility is only 12"; increasing to 24" on Turn 2; and 36" on Turn 3. Beginning Turn 4, the fog has lifted and is no longer a factor in the game.


Prussian vanguard emerges from the valley in order to deploy on the plain in front of  Lobositz.

Austrian infantry deployed behind the Morellanbach is sighted by two squadrons of Prussian hussars.

Turn 2: Prussian mass of cuirassiers (7 squadrons in the front line, and 6 squadrons in the second line) advance towards Lobositz, supported by the first Prussian infantry brigade (3 btns).

At this point in the game, I found that I was really busy moving my cavalry command around the field, and so I had little time to take very many more pictures. I believe that Bill took a lot of pictures of some of the individual melees and he will post them on the Campaigns in Germania blog later.

My massive brigade of Prussian cuirassiers was moving unopposed across the center of the table for the first three turns, as the fog prevented either side from seeing much of the field. As the fog lifted, the Austrian and Saxon cavalry advanced to meet the Prussin threat. The double line of Prussian cuirassiers appeared to be unstoppable in the center. Over on the right, my dragoons and the Garde du Corps (3 squadrons) were winning melee after melee and whittling the Saxon cavalry down.

It was then that the unthinkable happened: I watched six squadrons of my cuirassiers engage their Austrian counterpart in the center. I lost the first round of melee by only one casualty (15 for me versus 14 for the Austrians). The side with the most casualties in that round of melee takes a morale test, needing a "6" on two D6 dice plus modifiers to pass morale. Normally, this is a rather matter of fact thing to do. The losing side usually gets pushed back six inches and then both sides pitch into it again on the next turn.

I rolled a "4" on two D6. Even with a few modifiers, there was no way that I could add enough positive factors to move my score up to a "6". As a result, my entire contingent of cuirassiers routed back towards the Prussian lines. In most instances, this is the end of it, as pursuit is difficult to achieve for heavy cavalry. However, you guessed it, the Austrians rolled their dice and the score indicated that they would pursue the Prussian heavies. Not good, so far, if you catch my meaning. I still had one more chance to escape with only the casualties suffered. I rolled a single D6 to determine what speed my horses would run in the rout. They rolled canter speed.  I only had to travel faster than the Austrian pursuers to escape. Again, Lady Luck failed me as the Austrians rolled to travel at the gallop.

I was doomed.

Or more specifically, my six squadrons of beautiful Prussian cuirassiers were doomed, for once the Austrian cavaly touched my routing figures, they were all removed permanently from the game. In one fell swoop I lost 72 cuirassiers. Yikes!

All I could do was laugh. Afterall, if you are going to spin, crash and burn, then do it in the most spectacular manner. :)

I turned to my colleagues and said, "well lads, it is time for you to win the battle, I'm spent." I think that everyone, including the Austrian players, were gobsmacked by this turn of events. We took a break for lunch and once we were refreshed, we returned to the wargame to play out the rest of the battle.

The Prussian left wing staged a succesful assualt of the Lobosch Hill. I had to chuckle to myself when I heard the Prussian commander say, "those Croats are impossible to dig out of that damned hill!"

Prussian infantry rout the Croats off of the Lobosch Hill.
It was soon 4:30PM, our agreed upon ending time. So we halted the game in order to assess the outcome.The Prussian held the Lobosh Hill on the left and had four battalions, nearly untouched, on the plain below. In the center, there were maybe 3 or 4 squadrons of Prussian cavalry and the heavy battery of 12 pounder atop the Homolka-berg. It was a very thin line of defense. On the Prussian right, three Austrian battalions had advanced across the Morellanbach stream and were heading towards the Homolka-berg, which was only defended by a single Prussian battalion.

We decided that neither side had a meaningful advantage on the table top. We therefore called the game a draw. Presumably, the Prussians would have retired back up the valley towards Saxony, while the Austrians would undoubtedly cross the Elbe River and lick their wounds and recover for a new fight. Neither side had enough offensive power to finish off the other side.


I have to say that this was one of the most enjoyable wargames that I have ever played in, even though it featured one of the biggest failures that I have experienced during a game . There was plenty of bad dice rolling all around, which resulted in several extreme outcomes in the probability distribution, but these made the game that much better, in an odd sort of way.

You don't believe me, here is some proof, shown in the picture below:

One of Bill Protz's dice rolls. They really were that bad! Each set of dice represents the base firing number for groups of 20 figures. You add modifiers to this initial roll of dice, so typically you would hope to roll something in the 8 to 12 range on two D6 to inflict maximum casualties on your opponent.

I had several consecutive save situations where I had 12 saving throws and only saved 1 figure in the whole lot.


This is the third time that our group has gamed Lobositz, and each time we have had a truly enjoyable game with a lot of ebb and flow to the cavalry battle as well as great feats of valor for both sides.  I give the scenario my highest recommendation and hope that I have been able to entice you to give it a try.



The following section provides some historical background to the battle. The excerpt is taken from the Clash of Arms game titled "Lobositz".



Historical Background (excerpt from Clash of Arms board game Lobositz)
August 29, 1756: The Seven Years War erupts in Europe. The Prussian army led by King Frederick II (later "the Great" to his admirers) invades Saxony. "Blitzing" through the neutral Saxon electorate he hopes to open a path to Austria’s rich Elbe River valley in Bohemia. The Saxon army does not directly resist the invaders but withdraws into a fortified encampment on the Elbe River around Pirna, there awaiting rescue by the Austrians. The Prussian invasion grinds to a halt here; Frederick has no choice but to lay siege. Meanwhile in northern Bohemia, the Austrian army under Field Marshal Browne gathers its strength in preparation for the relief of its new ally. 

Retaining the initiative King Frederick split his army, leaving half to keep the Saxons penned in Pirna, while he marches with the rest into Bohemia in search of the Austrians. On the morning of October 1, they stumble onto Browne’s army deployed around the little town of Lobositz on the Elbe River. A close fought, ten hour struggle ensues, with charge and counter-charges made across fog masked fields, hills and vineyards before culminating in a street fight amidst burning buildings. Finally, at darkness, the Austrians withdraw in good order, conceding the field. 

Although a small battle by Seven Years War standards, the action at Lobositz was significant for having delayed the Austrian relief effort enough to force the Saxon surrender at Pirna. Of greater significance, the Prussians learned that their enemy “was no longer the same old Austrians” they had previously faced, and a quick victory could not be expected. Lobositz would be the first of many battles in a war to last seven bloody years.


Tuesday, December 25, 2012

Merry Christmas, From All of the Gang

Der Alte Fritz, Mrs. Fritz and All of the Gang Wish You A Merry Christmas 2012.
The Kingdom of Hesse Seewald wishes the Merriest of Christmases and a Happy New Year to all of its readers and followers of the Der Alte Fritz Journal.

The regiments turned out smartly on the marchfeld on Christmas Day to present their standards to Der Alte Fritz. He was pleased with their appearance and was heard to comment favorably on their drill and precision. We hope to see more of His army during 2013.


Minden SYW Prussian Army of Der Alte Fritz. Click to enlarge.

Monday, December 24, 2012

Christmas Eve in Hesse Seewald

Christmas Dining Room Table Set.

It is Christmas Eve in Hesse Seewald and Mrs. Fritz and I are busy with last minute preparations for the Christmas holiday. Shown above is the dining room table, set by yours truly who doubles as the house butler. I still have to get the silver polish out and polish up a few serving dishes that have been a part of the House of Seewald collection for several generations. Those of you who live in the UK will probably notice the "crackers" that are at each place setting.

Mrs. Fritz is preparing the Christmas Eve feast (which will be eaten in the kitchen) of pork cutlets served in a white wine sauce with sliced apples, wild rice, and French cut green beans. I will be setting the Stilton cheese out on a platter soon so that it will served at room temperature.

While she is working on the meal, Lady Emma and I will go to Christmas Eve service and then hurry back in time for dinner.

Tomorrow, we have a large number of guests, mostly family members, who are joining us for a Christmas Day feast. Mrs. Fritz's brother was able to make it at the last minute, flying in from some foreign post in order to be with us, so we are all very happy about that.

I want to wish every one a merry Christmas. Peace be with you.

Friday, December 21, 2012

Austrians at Leuthen

Austrians draw up battle lines around the Leuthen churchyard. Front Rank Austrians provide the garrison and support. Buildings, trees and roads scratch built by Herb Gundt. Click the picture twice to enlarge.



We received our first appreciable amount of snow last evening in Hesse Seewald, so even though it was but a slight dusting of the white stuff, my thoughts are turning to the Leuthen campaign in December 1757. I was scrolling through my iPhotos archives and found some nice pictures that I took of the Leuthen game that Bill Protz and I ran at the Seven Years War Association convention in 2010

I have also been reading Charles S. Grant's "Wargaming in History - Volume 4" covering the battles of Hastenbeck, Rossbach and Leuthen of late. I carry a copy in my brief case and read it during my one hour train commute from Hesse Seewald to Potsdam, which I do every day.

Charles S. Grant's book on Leuthen etc. published in 2011 by Ken Trotman Ltd.

I really enjoy the way that Charles tackles the subject matter: starting with a brief historical overview of the campaign, an order of battle for the actual forces and another OB that downsizes the historical forces into a manageable pair of wargame armies, and then finally, a summary report of the battle. Of course, each battle is illustrated with wonderful color pictures of Charles' wargaming armies and I do enjoy the pictures of Charles' "big battalions"  (53 infantry figure battalions and 24 cavalry regiments).

Charles' breaks down the battle of Leuthen into two separate wargames: Battle One is the attack on Nadasty's Corps on the Austrian left and Battle Two encompasses the main Prussian attack on the village of Leuthen. Given that the required depth for the wargame is greater than the size of the average gamer's table, Grant develops a "rolling battlefield " terrain concept that is pretty neat to behold. As the Prussians advance on the town of Sagchutz, Grant removes the terrain behind the Prussian attack and advances the terrain forward by resetting the location of the village and the opposing battle lines. This process is made easier if you use terrain tiles on your tabletop because you simply pick up one row of tiles and place them behind the Austrian line to "advance the table". I thought that this was a very clever way of tackling the problem of table size.

A similar rolling terrain concept is used for the larger Battle Two so that the Prussian assault on the  town and Lucchesi's cavalry charge can be depicted on the same tabletop.

I know that it is probably too late to order a copy of the book in time to place it under the Christmas tree this year, but if you do not have a copy then take it from me, you will truly enjoy Grant's presentation on how to bring these large battles into the home as easily played wargames. More later...