The Coa River and the Santiago Monastery, built by me. |
I finished making river sections for the main table of my game at this year's Fall In convention in Lancaster, PA Fall In Convention web site. November 7-9 2025 at the Wyndham Resort and Convention Center in Lancaster, PA. (This is the hotel that used to be called The Host). Click on this link to get to the convention's home page so that you can register for the show and make reservations for the games via the Table Top Events app.
First things first:
I need some of my followers (you) to sign up for my Friday morning game (see below) because, so far, nobody has signed up for the game. If you plan on attending the convention then I would be most grateful if you would sign up for one of my games. Each game has 8 tickets or player slots. I can run the games with 2 or 3 people since I can then step in and play multiple commands to facilitate the game.
Each game is a Napoleonic skirmish game set in Spain during the Peninsular War and feature the exploits of Richard Sharpe and his Chosen Men against the Forces of Evil, notably Pierre Ducos, Obadiah Hakeswell, and Colonel Henry Simmerson.
Click on the links in blue, for each game below, and sign up for one of my games. I have made some terrific bespoke terrain boards for the game and have painted a number of 40mm figures from Sash and Saber and Perry Miniatures.
Sharpe's Treasure sign up Event number 528 at Friday 10AM (8 of 8 tickets available)
It's 1810 and Napoleon has conquered most of Spain. Captain Richard Sharpe and Sgt Harper must find and retrieve the Sword of Santiago before Napoleon's spy, Pierre Ducos finds it. Legend has it that the bearer of the sword will unite the people of Spain and drive out the invaders of Spain. So Sharpe and his Chosen Men of the 95th Rifles find themselves in a race against time to find the Sword of Santiago before it falls into the hands of the French. This is a Napoleonic skirmish game.
Sharpe's Bridge - Battle of the Coa River Event number 441 at Friday 7PM (5 of 8 available)
Crawford's British Light Division has made a fighting retreat across the Coa River Bridge, but just barely. However, somebody forgot to give Richard Sharpe the order to retreat. Was the lost order the work of French master spy Pierre Ducos? We will find out. Now Sharpe and his Chosen Men must fight for their lives to reach the safety of the Coa Bridge. Help Sharpe escape in this Napoleonic skirmish game.
Sharpe's Rescue Event number 527 at 10AM Saturday (3 of 8 available)
Richard Sharpe and his Chosen Men must rescue Lady Farthingdale, who is held hostage by a renegade army of British and French deserters under the command of Sharpe's mortal enemy: Sgt. Obadiah Hakeswell. Lady Farthingdale is the wife of an important British diplomat and the heat is on Lord Wellington to find her. Wellington turns to his only hope:Richard Sharpe. The hostages are being held at a remote mountain village where all sorts of dangers await the rescuers. Napoleonic skirmish game.
Making River Sections
The river sections were fairly easy to make. I use cork-backed place mats the measure about 12" by 16" and I cut these in have to get two 12" long by 8" wide pieces of cork board. Next I spray some tan primer on the boards. After that, I draw the outline of the river on each piece, making sure that they all enter/leave the center point of the cork board. This way, the river section water will line up with any of the boards that I make.
Moving on, the water parts of the river are painted black and then dark green on top of the black. Some lighter green color can be used along the edges of the river bank to denote shallower waters than in the center of the board.
Next, I spread a mix of wall board paste and tan paint over the surface of the board, but take care not get any of the goop on the water sections. While the goop is still wet, I sprinkle some fine Woodlands Scenics railroad gravel on top of the goop. Now I let the boards dry overnight.
Now I dry brush several different layers of paint that is lighter than the underlying tan primer.
Note that the final step of the river section boards will be glossing up the water. This is because you don't want any of the fine gravel, dust or other bits of material falling into the water piece and mucking up the surface of the water. I used two or three coats of Mod Podge on the water parts, letting each coat of the material dry before applying the next coat. I use a small craft brush (ten to a bag for about $3.00 at Michael Stores) to brush the Mod Podge onto the water. This produces a moderate amount of gloss on the water that almost looks like water when you look at it.
The final touch is to find a bunch of rocks and spread them along the banks of the river. I do not glue the rocks to the terrain river board. When the game is over, I just scoop up all of the rocks and put them in a metal gallon pail, which makes them easy to carry around.
If you want to add some tall grass or reeds along the river bank, then do this after you have dry brushed the river board. I use a sisal door mat and cut off small bits of the fiber. I dip the strands of fiber into a small pot of green paint. The fibers suck up the green paint so as to make them green. The pieces are then glued to the board using two-part epoxy glue.
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An impressive piece of war games terrain! I'm impressed!
ReplyDeleteAwestruck even! And I really like the river sections. I've struggled for years (mentally speaking) about how to produce my own. You present a relatively simple way to move forward with that. Might just have to give it a go myself next summer.
ReplyDeleteKind Regards,
Stokes